As I write this I am still days away from the most traumatic experience of my life - surgery. But by the time you read this, not only will it all be over, I will be well on my way to recovery, if not fully recovered. I will know whether or not the mass they found in a CT scan one fateful day while looking for something else entirely, was cancer or not. The worst, whatever it turns out to be, will have passed.

This bifurcation of time is extremely odd to me. It is backwards from what a writer usually experiences. Whether writing fiction or non-fiction, whether writing in present tense or past, the events the writer retells have already passed for him/her by the time the reader reads their words.

It almost feels as if you, the reader, have the advantage on me. For the first time the reader has the benefit of foreknowledge of events the writer has yet to experience. Does that make any sense to you? Would that you could tell me how it all turned (turns?) out.

Honestly I'm not entirely sure what bearing this has on writing or why RMFW members should read this blog entry. There is some insight here about our responsibility to our readers, as the ones conveying to them events they have yet to experience. Something about teasing their eagerness to know what happened, and why, while at the same time respecting momentary lack of knowledge until you eventually enlighten them through prose. Something like that.

All I know is this momentary reversal of roles, me the ignorant writer, you the all-knowing reader, is delightfully disorienting, and that fascinates me.


I was re-reading some of my past posts here on the RMFW blog. Can you believe I've been a contributor for two years? Who knew I had so much to say? I would've expected to be ridden out of here on a rail just weeks in!

As I revisited some of my old topics, there were many I feel made some good points, if I say so myself, and that might be worth a fresh look. So in lieu of fresh content this month I thought I'd share links to some of my favorite past articles over two years of contributing to the RMFW blog. If you missed any, maybe take a look at one or two, see if there is anything in them worth taking away and applying to your own writing.

I HATE MY BOOK (12/2014)
How I went from loving my book to hating the very mention of it to loving it again!

How to enrich your world-building by bringing complex political pressures to bear on a plot.

Tackling what can be a daunting task: relating large-scale conflict while still keeping your story character driven.

Academics will only take you so far. Without passion, you're just writing, not storytelling.

The occasional caustic off-hand comment often says more about us than we know, and can have devastating effects on our fellow writers.

Something wrong with you.noʎ ɥʇıʍ ʇɥƃıɹ ƃuıɥʇǝɯoS (5/2016)
Worried that you aren't writing the traditional formula that sells books? Don't be - it's what makes us different that makes our stories stand out.

Thanks for reading for two years! Here's to many more!


The Cereal AisleSERIALIZE (sîr′ē-ə-līz′) verb 1. to transform cookies, donuts, waffles, french toast, crunch berries, etc. into miniature candy-like form to be dredged in milk and consumed for breakfast. 2. to broadcast or publish (something, such as a story) in separate parts over a period of time.

No sooner was my latest thriller Presence of Malice released than readers began asking if there was to be a sequel or series following it. To be honest, when writing Malice I never envisioned it as a series. It was always to be a stand-alone thriller, one of many other non-related thrillers I plan to release. I already have two ongoing series, taking on a third is, frankly, daunting.

On one hand, Malice is by far the best received book I've ever released, and not to capitalize on it's popularity by releasing a sequel or series feels like leaving money on the table. On the other hand, my writing muse has never been very motivated by monetary concerns, but mostly on whether or not I have a worthy story to tell.

On the other hand (I know, that's three hands) you always want to please your readers, and to have them clamoring for more of something you've written is not only awfully flattering, it also makes you want to do it, if for no other reason than to please them. JK Rowling can't seem to leave the Harry Potter franchise alone - even though she promised after the release of Harry Potter and The Deathly Hallows that there would be no new Harry Potter books, she has repeatedly tweeted or blogged new information about the wizarding world she created in those books, then released The Tales of Beedle the Bard, then the movie Fantastic Beast and Where to Find Them followed by a book of the same name, then the stage play Harry Potter and The Cursed Child...

The point is, it's hard to walk away from something you so enjoyed writing and that readers so enjoy reading. So while it never started that way, Presence of Malice will most likely become a third ongoing series, if perhaps more episodic than serialized. In the end, while you may have other stories teaming around in your head demanding to be written, it's also irresistible to go back a revisit old friends and favorite villains.

Ah, had I but world enough and time!

Things I Hate to Admit to Myself

There's nothing that turns me off of a keynote speech at any gathering of writers - be it conferences, workshops, retreats, whatever - more than when the speaker starts out by telling you how impossible it is for you to become a successful writer. When they say that less than 1% of all books submitted get published, and fewer still make any profit, and yet fewer still become best sellers and launch an author's career. Or when they point out such cold hard facts as: it takes sales of 500-1000 books in the first few days of release to even get on most book-lists' radar. I could go on, but I'm guessing you hate these statistics as much as I do.

I finally sat down the other day and asked myself a very hard question: Why? Why do I hate such statistics? They are facts, after all, facts based on very real hard data, and as such they are inescapable. Resenting a fact is like hating a peach pit - you can go on hating it all you want, but every peach you eat is still going to have a pit, no matter how much you hate it. You can have someone remove the pit for you before you eat it, but this is only hiding the pit from you, not changing the fact that every peach has a pit. (Those of you who read last month's post may well wonder what's with this author's obsession with fruit. Well, mind your own business.)

We can hide from facts all we want, but that doesn't make them any less implacably true.

But I still hate these publishing statistics. And after some self-examination I know why, and why you do, too. Such statistics are like the bully who joins a pickup game of stick ball only to hit the ball over the fence and across the highway where no one can retrieve it. They are the arrogant young punk who gets on the light rail train with death metal music booming out of a portable speaker. They are the one spoiled shrimp in an otherwise delightful shrimp cocktail that makes you sick all night. They are...well you get the idea. They are spoil sports, the thorn in your side, the burning vomit that comes out of your nose as well as throat.

We hate these statistics because they ruin our fun. The fun is writing, and having others read our stories. We have been conditioned to think that we are failures if we don't have thousands and thousands of readers, and more often than not it interferes with our ability to continue writing. But is that really true? While we may dream of that, how many of us, realistically, expect to make an independent living on our writing these days? Even writers you consider quite successful continued to work other more conventional jobs during the height of their success. And many others who didn't could hardly have been called wealthy or even well off. Many more died in obscurity.

My point is, why let these statistics and reality spoil the fun? Most of us who started writing didn't do it to become wealthy (and I submit, as has been said many times on this blog, that if you did you're in the wrong business.) Most of us got into writing because we had stories to tell, we love telling stories, and we can't stop. There is nothing wrong with tracking your sales and aspiring to stardom, but for God's sake don't let lagging figures and disappointing ciphers on a page beat up on your muse. It isn't her fault readers are a fickle lot, and there's no telling what may grab their fancy at any given time. Compartmentalize your business aspirations - thousands upon thousands of sales - from the fun you have when you write. I promise you, even if you die tearing tickets at a theater, or pushing rocks with your backhoe, or building submarine sandwiches for hungry briefcase warriors, or even if you're one of those warriors yourself, you'll never regret the stories you told when you could, even if only a small circle of close friends and colleagues were your audience.

Shining the RMFW Spotlight on Kevin Paul Tracy

KevinPaulTracy HeadShot1. Kevin, tell us what you do for RMFW and why you are involved.

I am a regular contributor to the RMFW Blog and I host a critique group called Dynamic Critique which isn't exactly RMFW sanctioned, but we are all RMFW members. At one time or another I have been Critique Chair, Webmaster, Anthology Chair ("Tales From Mistwillow",) Gold Contest judge, and critique group moderator. It's entirely likely I've forgotten one. Sometimes I held these positions simultaneously.

I've been actively involved in RMFW for a couple of reasons. First, I am a steadfast advocate of the truism, "You get out of it what you put in." That applies to everything, especially life in general, but for our discussion here, particularly to RMFW. I have learned more by being an active volunteer for the organization than I would ever have learned merely attending workshops and conferences. I've met more people and made more friends, and I've gotten more personal and professional exposure, too.

The other reason is that, as a near-charter member of RMFW, I love the organization like family. I have a vested interest in seeing it continue to thrive and provide its unique services to the local writing community.

Oh, and the Golden Nugget awards are neat, too.

2. What is your current WIP or most recent publication, and where can we buy a book, if available?

I have three current works in progress. By the time this article posts my latest thriller, Presence of Malice, will have dropped and will have made quite a splash. It's about a hired killer, an ex-Navy SEAL who may or may not have been driven mad by eight years of torture in a Chinese prison; two plastic surgeons who used to be friends and partners now at each other's throats; and an unlikely romance between an earnest young woman and a paraplegic hacker, both caught in the cross fire of a conflict turned bloody

I'm also currently working on a sequel to my most popular Thriller, Rogue Agenda, and a third in my Kathryn Desmarais vampire decology (10 books.) All of these books are/will be available anywhere books are sold, or you can email me for a signed copy.

3. We've all heard of bucket lists -- you know, those life-wish lists of experiences, dreams or goals we want to accomplish-- what's one of yours?

I'd love to see one of my books made into a movie. I just think that'd be so cool!

4. Most writers have an Achilles heel with their writing. Confess, what's yours?

That's a hard one. I would say it's that I love happy endings, except not all my books have one, not to mention that I know many who don't view that as a flaw. I might also say that I love over-the-top action which many people think stretches credulity, but I'm told by readers that's one of the things they like most about my books.

I supposed my great vulnerability as a writer is my self-confidence. I've already written about how I grew up being told I could never make it as a writer. My self-confidence is way too fragile. An editor's rejection, a bad review on Amazon or GoodReads, these things can send me into a tailspin of self-doubt that can actually make it hard to keep writing. But I've powered through and I must say the success I've experienced has gone a long way toward shoring up my confidence against future pokes and jabs.

5. What do you love most about the writing life?

In writing, I can make reality work the way I think it should. In a thriller, you can't change the laws of physics, and if you introduce a little fringe science it better be rooted in enough actual science to not totally insult your readers. But what I mean is, in the world I write in, bad guys lose and good guys win. Maybe not right away, certainly not without plenty of obstacles and setbacks along the way. And victory may even cost the good guy something by the end, sometimes something dear enough to leave the reader wondering if that sacrifice was worth it. Still, I get to leave readers with a fulfilling and satisfying end to a story, the kind of closure we almost never get in real life.

6. Now that you have a little writing experience, what advice would you go back and give yourself as a beginning writer?

Easy: Never give up. Write and write and write, and completely shut out the doubts and the setbacks. In my opinion the only difference between success and failure is where you give up. If you give up after a setback, then you failed at being a writer. But if you never give up, then you never fail, you only continue to grow and learn. And when has personal growth and acquired knowledge not led to success, eventually?

Kevin Paul Tracy workspace7. What does your desk look like? What item must be on your desk? Do you have any personal, fun items you keep on it?

Right now my work area is constrained by space - I am taking my familial turn caring for a disabled relative. My computer occupies a folding TV tray in a bedroom not much larger than most storage sheds. I have all my reference materials close at hand, but none of my usual inspirations or comfort items. Usually (and again very soon) my desk is designed to fit facing into a corner, to shut out distractions. I have paintings and posters on the wall I find inspiring, some of which might seem rather non-sequitur to an outsider. For example the picture of a beautiful woman, bare leg exposed through a hip-length tear in her long skirt, hand out as a majestic white unicorn eats from it. Why does a thriller writer find inspiration from a page torn from a fantasy calendar? It's hard to describe, but I love how real the painter makes a scene of pure fantasy look and feel. It reminds me that a writer's job is to make a story about something that never happened feel real to readers.

8. What book are you currently reading (or what was the last one you read)?

Most recently, out of some sudden nostalgic impulse, I've gone back to reread some of the books and novels that inspired me as a young writer: Lord of The Rings, Dracula, anything by Stephen King. Right now I'm rereading Ian Fleming's James Bond series. They are flawed and dated, but fun to revisit.

The Fruit of Your Labor

fruitGo buy a piece of fruit you haven't had in a while: a peach, a plum, a pear, a mango, even a carambola (starfruit, though they're not as good here on the mainland as they are in the islands.) Find a place to sit alone and close your eyes. Try to imagine you're a primitive human. Game is scarce, you've been living on insects and grubs, or bland roots. You're always on the verge of starvation, though never quite starved - a terrible state if you've ever lived through it.

You see this thing hanging from a tree. You've never considered eating it before because, well, it's on a tree. What part of a tree ever tasted good? Wood, bark, leaves... Still, finally hungry enough, you climb up, pull this thing down, you bite into it (bite into the fruit you bought now.) Try to experience what that starving primitive experienced as glorious sweetness and a flavor you've never imagined could ever exist floods your mouth and your soul soars.

Write that.

Many times I read work from writers who, in their jaded experience, seem to have forgotten that not all of their readers have read the same old tropes and traditions a thousand times. They sometimes neglect details that could enrich their story. How many times has a gun been fired in a thriller or mystery? So many times it is just accepted that readers know what it means to fire a gun, or have one fired at you. So why describe the way your nerves jolt at the sudden blast, the sound waves stinging your skin like electricity, the smell of expended gunpowder, the intense silence following the explosion, the heat you feel from the bullet as it leaves the barrel...or as it tears into your flesh?

Never forget some of your readers may be reading your genre for the first time, and you are their sponsor. Even if not, being reminded of details that often get glossed over or skipped because they are rote or common, can electrify some long-steeped and jaded readers, too. As you write such things, take a moment and close your eyes, try to experience the thing as your character would experience it (whatever it is, whether firing a gun, stealing a candy bar from a store, having sex). Is it their first time or they are old pros? How would that affect the experience.

Never let such things become rote or old hat in your stories. Always remember while you may have written/read similar scenes a million times, your character has not, and your reader is identifying with them. Always keep it fresh, as if this is the first time anyone ever wrote a scene like this. Never let the jade show under your skin.

Something wrong with you.noʎ ɥʇıʍ ʇɥƃıɹ ƃuıɥʇǝɯoS

Here is how I found out that there is something wrong with me.

Boy wearing dunce cap.I was 7 or 8 when, during a parent-teacher conference, I was asked to leave the room. I went into the coat room and found I could still hear everything that was said. My teacher told my parents about an assignment in which students were asked how to divide 2 apples evenly among 3 people. The correct answer, it seems, was to cut each apple into thirds and give each person 2 pieces. Most of the class got it right, but three people gave wrong answers. One kid said to tell one of the three people to leave, then give the two remaining people each an apple. Another kid said to just go buy a third apple.

And then there was me, a quiet kid who kept mostly to myself. My teacher was worried - I had said to give each person a sharp knife and let them take as much as they wanted. When asked how my answer gave each person a fair share of the apple I said, in effect, that the three people would either be generous and take only a little, leaving more for the others, or they would all fight it out amongst them, killing at least one of them, and then split the apples.

My teacher then proceeded to ask my parents if I'd ever been caught mistreating pets or weaker children. I laugh now, but at the time I was hurt and outraged. It was a different teacher who recognized my unharnessed imagination and set me on the path of channeling it into storytelling, but I still spent many years after that thinking there was something wrong with me because I didn't see the world the same way as everyone else.

As writers, we don't see the world like everyone else. If we did, there would be nothing interesting about the stories we tell, and therefore little reason to tell them. It is our own, individual skew on reality that makes our stories unique and fun and ultimately readable. If anyone tries to tell you what's wrong with you, own it proudly. Because what's wrong with you and me as people is very right with us as writers.

“The Idiot Plot”

I recently read a review of the new TV series based on Terry Brooks' classic epic fantasy Elfstones of Shannara when I read the following precis that made me laugh: "The elves' magical protective tree, the Ellcrys, is dying. Lethal demons are slipping back into the world. To banish them again, someone must take the Ellcrys' magical seed to Safehold and bathe it in Bloodfire. Problem is, no one knows where Safehold is, or what Bloodfire might be. These requirements have the weight of prophecy and doom, but they're also faintly amusing, as though the elves lost their car keys centuries ago, and don't have the faintest idea where to look for them." (article)

This made me think of the pacing and plotting of a story. Too many times I've read books (or seen TV shows) where the plot seems to move forward on the slimmest possible impetus, leaving me to wonder why the characters are even following through with it, rather than just catching a movie or running errands. This reviewer also invokes James Blish (iconic author of speculative fiction books, including many Star Trek episodes) who first coined the phrase "Idiot Plot", a story that only moves forward because none of the characters will stop to ask obvious questions or exchange crucial points of information. For example, keeping pieces of information secret for no apparent reason except that it prevents the conflict from being resolved too soon.

Rube Goldberg MachineA Rube Goldberg machine uses a complex, sometimes improbable, chain reaction to accomplish a simple task, for example cracking an egg into a bowl, which is much easier done by hand. Your plot points can be like parts in a Rube Goldberg machine, or they can be girders in a bridge. It's a subtle thing, to be certain your plot is moving forward intelligently, and not stupidly.

At any advancement of your story (plot point) be sure your characters are asking all the right questions, looking under all of the obvious rocks - and even some of the not-so-obvious ones. If someone is keeping something secret, make sure they have a reason to do so, and make it a damn good one. (Some old and tired cliches to avoid: "I kept this secret to protect you!" "I kept this secret until you were ready to hear it." "I kept this secret because you didn't ask.") Make sure that the reasons your characters got into this adventure to begin with remain the reasons they stay in it, or give readers new solid, plausible reasons to make this conflict even more crucial to the characters, personally, than before.

It is certainly important that every cause have an effect in your story, but even more critical is ensuring that every effect has a cause. Not just any cause, but one that proceeds from a prior plot point. It should proceed not only logically, but precipitously, causing the stakes to rise and the urgency to mount. And it must propel the characters headlong into the next plot point, almost against their will. At no point should the readers be left to ask, "Why?" If you have done your job correctly, they should have the answer before they even think to ask.

Avoid the Idiot Plot. Leave it for soap operas and sitcoms (and the TV show "The Arrow"...oops! I didn't say that! Except, they expend so much energy on the noble goal to "save my city" no one stops to explain just exactly what's wrong with the city! But 'nuff said!)


When I define myself, I don't call myself a writer. I call myself a storyteller (in point of fact I like the term raconteur.) The distinction, to me, is an important one. As a writer, my entire world is the written word, fiction or non-fiction, novel-length or short subject. As a storyteller, I embrace all forms of fiction, not just written. I read, yes, but I also watch TV unabashed, enthusiastically rush to the movie theater, and even admire some television commercials. And it doesn't stop there: I love live theater (yes even musical theater, I know and can sing many show tunes from memory,) I get a major kick out of old-timey radio shows, I can even sit for hours watching the extemporaneous play of children. Many of my dreams are cinematic in nature, quite dramatic, with beginning, middle, and end. Some music, notably country music, is an entire master class on tight and concise plotting in a single two-to-three minute song (Tie a Yellow Ribbon, The Wreck of The Edmund Fitzgerald, The Coward of The Country, Ode to Billy Joe, etc. ad infinitum.)

As a raconteur I have learned so much from embracing all of these forms of storytelling. But recently I have been exposed to a unique form of storytelling that has absolutely astounded me with it's surprising depth, complexity, and ability to draw one in and thoroughly entertain. Please bear with me, here, I think you might find these insights worthwhile.


When is the last time you played a video game? I'm not talking about Pacman or Super Mario Brothers. Recently I bought myself a top of the line gaming console and a few of the most popular games: Disney Infinity, Call of Duty, Grand Theft Auto V. To be honest I was a little intimidated by modern gaming consoles, assuming as I suspect many adults assume, that they require hours and hours of valuable time to master, and besides are really rather silly and juvenile. I had so many better things to do.

Well, I was not prepared for the experience. First, let me get the misunderstandings about modern gaming out of the way. These games are not difficult to master, for the most part. The controllers are designed in such a way as to make interaction with the games easier, not harder. While you will have to exercise concentration and develop some hand-eye coordination that may have gone rusty, the games give you unlimited tries to get it right, and you will find yourself adapting and mastering the controls much quicker than you think. Second, most games are episodic in nature, broken up into vignettes (in some games referred to as missions), between which you can save your progress and walk away. So you are not obliged to play for hours on end. You might feel compelled to, but with a little self-discipline you can limit yourself to only an hour a day, or a couple of hours a weekend. It need not become the giant time-suck you fear.

You may suspect that modern games have better graphics than the last time you tangled with Donkey Kong and you'd be right. But baby, you have no idea! The detail and realism of the worlds these games open up to you is something beyond anything you could ever imagine. One of the most impressive is Grand Theft Auto V (GTA for short.) This game takes place on a vast island fashioned after Los Angeles, and I cannot express to you the detail of the world they've built, and the realism. It really is every bit as if Los Santos is a real place that you've stepped into. Call of Duty the same. There are still cartoonish games such as Disney Infinity but even these are well rendered and engaging.>/p>

But on to the most compelling part. The storytelling. For many of these games, you follow a plot through the game. These stories are every bit as well written, well-acted as a Hollywood production. Call of Duty centers around a veteran soldier sidelined by the amputation of his arm, who finds new employment with the private security firm owned by the father of his best friend, who was killed in battle. He is given a bionic arm and a chance to fight to defend the defenseless again, but soon he and his new friends begin to suspect a more nefarious motive behind the missions they are being assigned. While these games necessarily involve action, combat, explosions and the like, they are character-driven stories, compelling and engaging, with wonderful build-ups, conflict, and climactic conclusions.

In Grand Theft Auto V you alternate between the POV of three characters: a retired gangster in witness protection contending with boredom and a family who no longer has any respect for him, a street hustler looking to take a step up in the underworld and take part in bigger and more lucrative heists, and a psychopathic killer with anger-management issues. Together these three find themselves athwart some very powerful criminal and law enforcement types and must navigate a dangerous world, to somehow come out alive on the other side. This one is heavy on shooting and crime but the stories are still very well developed, character driven, and enthralling.

Now of course, as an action/thriller writer, I chose games heavy on action, and those are primarily the games one hears about the most. But there are other sorts of games for those who like more mystery and intrigue than shoot-em-up. For example, <em>Never Alone</em> features a little Inuit  (Eskimo) girl and her little arctic fox friend who must embark on a perilous quest across many dangerous obstacles to save her tribe from extinction. Along the way she encounters spirits, some of which she can enlist to help her, and others who wish to oppose her. The dialog is entirely in authentic Inuit - a soft, almost hypnotic language - with subtitles. This is a visually beautiful game, some of it looking more like an ethereal painting than a video game.

Look, I'm no gamer. But as a storyteller, these and other games I have played have caught my imagination every bit as much as reading Harry Potter or attending a performance of The Mikado, with the added dynamic of being interactive. No, I would not put them in the same category as Dickens or Hemingway, but in their own way they deal with very similar human dramas in an engrossing and thoroughly entertaining way. I would encourage those of you who embrace storytelling in all its forms to make these games a part of your research and inspiration. I think you will be blown away by just how satisfying they can be.


I struggle most with writing when my head isn't in the right place. What is the right place? For each person it's different. For me, it's when I feel good physically and when I feel good about myself, emotionally. Physically, it's just hard to write when you're not feeling well, when you're coughing or blowing your nose every five minutes, or making frequent trips to the bathroom...nuff said.

Stair MazeBut emotionally is where I'm most fragile. It's very easy for me to get down on myself. A very negative and mentally abusive father, though long dead now, still "lives rent free in my head," as they say. He's in there moving furniture around, leaving fingerprints on the glasses, changing all the presets on the remote. He knows where all my buttons are hidden, where all the worst things I can think about myself are stashed.

In truth, as is always the case, it's really not him, it's me. When alive he convinced me I'm not good enough, and even if I were, I don't deserve any success, because I am only bound to f--k it up eventually anyway. In what I'm told is a common psychological twist I still don't quite understand, after I moved out, instead of leaving all that behind, I've taken up his mantel and now do all those things to myself. That guy in my head is just an avatar of him - it's really me.

I've gotten to the point where I've managed to lock him in a basement room and, for the most part, ignore him. There are even times when I've had the pleasure of going down there and gloating over some success or triumph. Those are the good days. But it also doesn't take much for him to pick the lock and get out, running around up there wreaking havoc yet again.

A careless or off-hand hurtful word from a loved one or even a stranger; a moment of carelessness on my part, hurting someone else and making me ashamed of myself; even putting effort into a project and failing. All of these are the skeleton keys, not only to letting him out of his cell, but giving him access to all the past things I've tried to forget, dragging them out and parading them in front of me, making me feel even lower.

How do I write on days when outside events have shaken my confidence? I have to be honest with you, I haven't found a sure way yet. For me, the only thing that works is just to force myself to write. Sure, the first few paragraphs I put on the page at a moment like this are, in the vernacular of my ancestors, pure shite! But if I can stick with it, sooner or later it smooths out and suddenly I'm in my other world, the world of my making, where I control all outcomes, where the good guys eventually win and the bad guys get paid back for all their evil. I can always go back later, after I'm feeling good again, and fix the bad parts.

Meanwhile, this doesn't just make me feel better while I'm writing. When I come up for air it's with a fresher perspective on all my problems, a realization that no problem is so great it can't me handled, somehow, and compared to some, my life hardly sucks. My writing isn't just a job for me, or even a hobby.

My writing is essential therapy!