The Fruit of Your Labor

fruitGo buy a piece of fruit you haven't had in a while: a peach, a plum, a pear, a mango, even a carambola (starfruit, though they're not as good here on the mainland as they are in the islands.) Find a place to sit alone and close your eyes. Try to imagine you're a primitive human. Game is scarce, you've been living on insects and grubs, or bland roots. You're always on the verge of starvation, though never quite starved - a terrible state if you've ever lived through it.

You see this thing hanging from a tree. You've never considered eating it before because, well, it's on a tree. What part of a tree ever tasted good? Wood, bark, leaves... Still, finally hungry enough, you climb up, pull this thing down, you bite into it (bite into the fruit you bought now.) Try to experience what that starving primitive experienced as glorious sweetness and a flavor you've never imagined could ever exist floods your mouth and your soul soars.

Write that.

Many times I read work from writers who, in their jaded experience, seem to have forgotten that not all of their readers have read the same old tropes and traditions a thousand times. They sometimes neglect details that could enrich their story. How many times has a gun been fired in a thriller or mystery? So many times it is just accepted that readers know what it means to fire a gun, or have one fired at you. So why describe the way your nerves jolt at the sudden blast, the sound waves stinging your skin like electricity, the smell of expended gunpowder, the intense silence following the explosion, the heat you feel from the bullet as it leaves the barrel...or as it tears into your flesh?

Never forget some of your readers may be reading your genre for the first time, and you are their sponsor. Even if not, being reminded of details that often get glossed over or skipped because they are rote or common, can electrify some long-steeped and jaded readers, too. As you write such things, take a moment and close your eyes, try to experience the thing as your character would experience it (whatever it is, whether firing a gun, stealing a candy bar from a store, having sex). Is it their first time or they are old pros? How would that affect the experience.

Never let such things become rote or old hat in your stories. Always remember while you may have written/read similar scenes a million times, your character has not, and your reader is identifying with them. Always keep it fresh, as if this is the first time anyone ever wrote a scene like this. Never let the jade show under your skin.

Something wrong with you.noʎ ɥʇıʍ ʇɥƃıɹ ƃuıɥʇǝɯoS

Here is how I found out that there is something wrong with me.

Boy wearing dunce cap.I was 7 or 8 when, during a parent-teacher conference, I was asked to leave the room. I went into the coat room and found I could still hear everything that was said. My teacher told my parents about an assignment in which students were asked how to divide 2 apples evenly among 3 people. The correct answer, it seems, was to cut each apple into thirds and give each person 2 pieces. Most of the class got it right, but three people gave wrong answers. One kid said to tell one of the three people to leave, then give the two remaining people each an apple. Another kid said to just go buy a third apple.

And then there was me, a quiet kid who kept mostly to myself. My teacher was worried - I had said to give each person a sharp knife and let them take as much as they wanted. When asked how my answer gave each person a fair share of the apple I said, in effect, that the three people would either be generous and take only a little, leaving more for the others, or they would all fight it out amongst them, killing at least one of them, and then split the apples.

My teacher then proceeded to ask my parents if I'd ever been caught mistreating pets or weaker children. I laugh now, but at the time I was hurt and outraged. It was a different teacher who recognized my unharnessed imagination and set me on the path of channeling it into storytelling, but I still spent many years after that thinking there was something wrong with me because I didn't see the world the same way as everyone else.

As writers, we don't see the world like everyone else. If we did, there would be nothing interesting about the stories we tell, and therefore little reason to tell them. It is our own, individual skew on reality that makes our stories unique and fun and ultimately readable. If anyone tries to tell you what's wrong with you, own it proudly. Because what's wrong with you and me as people is very right with us as writers.

The Changing Face of Entertainment

Netflix just premiered a new sitcom (sort of, more of a situation dramedy) from the makers of Two and A Half Men called The Ranch, and the reviews of it set me thinking. I watched the show before I read the reviews and I found it funny, fresh, thought-provoking, and original. The reviewers I read (about seven) didn't like it. I'm not going to get into why (I'll start to rant about political correctness and the new Thought Gestapo and all that, and that's not what this post is about.) The important thing is that the critics, to a one, missed the entire point of the show and why it's good.

Having lived in Colorado, where the show is set, I know a lot of rural people like this. The critics clearly don't. Like most who live on either coast they have no clue who people in the middle states are. There is a segment of the country to be served by a show like this, who have minimal interest in shows by Hollywood scions who assume everyone lives, speaks, and thinks like them.

The Evolution of ManI submit that a show like this is perfect for a new, wet-behind-the-ears, upstart entertainment source like Netflix (new in the sense that they have only been offering original programming for the last few years.) Netflix is more interested, at the moment, in building a viewer base than they are in bowing to convention. So shows that the networks and cable cabals who think they rule the industry would never green-light are getting made and broadcast anyway.

Likewise the recent boom in electronic publishing has allowed for the publication of books that the big New York/Los Angeles publishing houses would never consider. They are getting distributed, read, and enjoyed by thousands. Add POD (print-on-demand) services like Amazon's CreateSpace.com, and suddenly the market is being flooded with books that would otherwise never see the light of day. And I'm surprised to say that as far as I can tell, for the most part the quality remains relatively high, considering how abysmal many predicted it would be.

It's the great democratization of the entertainment industry. No longer are a few gatekeepers with a whitewashed point of view about their industry the final say in what the public gets to choose from for their entertainment dollar. And many of these electronically published books have gone on to great commercial success as well (most notably 50 Shades of Grey and The Last Ship.)

So while the sudden opening of the floodgates has many feeling overwhelmed and afraid that their book will never be seen or read amid the cacophony of other books suddenly flooding the world, I submit this is a good thing. The industry is changing (perforce) and change is scary. But another equilibrium will be found eventually, and in the meantime we are witnessing evolution first hand.

“The Idiot Plot”

I recently read a review of the new TV series based on Terry Brooks' classic epic fantasy Elfstones of Shannara when I read the following precis that made me laugh: "The elves' magical protective tree, the Ellcrys, is dying. Lethal demons are slipping back into the world. To banish them again, someone must take the Ellcrys' magical seed to Safehold and bathe it in Bloodfire. Problem is, no one knows where Safehold is, or what Bloodfire might be. These requirements have the weight of prophecy and doom, but they're also faintly amusing, as though the elves lost their car keys centuries ago, and don't have the faintest idea where to look for them." (article)

This made me think of the pacing and plotting of a story. Too many times I've read books (or seen TV shows) where the plot seems to move forward on the slimmest possible impetus, leaving me to wonder why the characters are even following through with it, rather than just catching a movie or running errands. This reviewer also invokes James Blish (iconic author of speculative fiction books, including many Star Trek episodes) who first coined the phrase "Idiot Plot", a story that only moves forward because none of the characters will stop to ask obvious questions or exchange crucial points of information. For example, keeping pieces of information secret for no apparent reason except that it prevents the conflict from being resolved too soon.

Rube Goldberg MachineA Rube Goldberg machine uses a complex, sometimes improbable, chain reaction to accomplish a simple task, for example cracking an egg into a bowl, which is much easier done by hand. Your plot points can be like parts in a Rube Goldberg machine, or they can be girders in a bridge. It's a subtle thing, to be certain your plot is moving forward intelligently, and not stupidly.

At any advancement of your story (plot point) be sure your characters are asking all the right questions, looking under all of the obvious rocks - and even some of the not-so-obvious ones. If someone is keeping something secret, make sure they have a reason to do so, and make it a damn good one. (Some old and tired cliches to avoid: "I kept this secret to protect you!" "I kept this secret until you were ready to hear it." "I kept this secret because you didn't ask.") Make sure that the reasons your characters got into this adventure to begin with remain the reasons they stay in it, or give readers new solid, plausible reasons to make this conflict even more crucial to the characters, personally, than before.

It is certainly important that every cause have an effect in your story, but even more critical is ensuring that every effect has a cause. Not just any cause, but one that proceeds from a prior plot point. It should proceed not only logically, but precipitously, causing the stakes to rise and the urgency to mount. And it must propel the characters headlong into the next plot point, almost against their will. At no point should the readers be left to ask, "Why?" If you have done your job correctly, they should have the answer before they even think to ask.

Avoid the Idiot Plot. Leave it for soap operas and sitcoms (and the TV show "The Arrow"...oops! I didn't say that! Except, they expend so much energy on the noble goal to "save my city" no one stops to explain just exactly what's wrong with the city! But 'nuff said!)

A SURPRISING SOURCE OF INSPIRATION YOU MAY NOT HAVE THOUGHT OF

When I define myself, I don't call myself a writer. I call myself a storyteller (in point of fact I like the term raconteur.) The distinction, to me, is an important one. As a writer, my entire world is the written word, fiction or non-fiction, novel-length or short subject. As a storyteller, I embrace all forms of fiction, not just written. I read, yes, but I also watch TV unabashed, enthusiastically rush to the movie theater, and even admire some television commercials. And it doesn't stop there: I love live theater (yes even musical theater, I know and can sing many show tunes from memory,) I get a major kick out of old-timey radio shows, I can even sit for hours watching the extemporaneous play of children. Many of my dreams are cinematic in nature, quite dramatic, with beginning, middle, and end. Some music, notably country music, is an entire master class on tight and concise plotting in a single two-to-three minute song (Tie a Yellow Ribbon, The Wreck of The Edmund Fitzgerald, The Coward of The Country, Ode to Billy Joe, etc. ad infinitum.)

As a raconteur I have learned so much from embracing all of these forms of storytelling. But recently I have been exposed to a unique form of storytelling that has absolutely astounded me with it's surprising depth, complexity, and ability to draw one in and thoroughly entertain. Please bear with me, here, I think you might find these insights worthwhile.

XBOX CONTROLLER

When is the last time you played a video game? I'm not talking about Pacman or Super Mario Brothers. Recently I bought myself a top of the line gaming console and a few of the most popular games: Disney Infinity, Call of Duty, Grand Theft Auto V. To be honest I was a little intimidated by modern gaming consoles, assuming as I suspect many adults assume, that they require hours and hours of valuable time to master, and besides are really rather silly and juvenile. I had so many better things to do.

Well, I was not prepared for the experience. First, let me get the misunderstandings about modern gaming out of the way. These games are not difficult to master, for the most part. The controllers are designed in such a way as to make interaction with the games easier, not harder. While you will have to exercise concentration and develop some hand-eye coordination that may have gone rusty, the games give you unlimited tries to get it right, and you will find yourself adapting and mastering the controls much quicker than you think. Second, most games are episodic in nature, broken up into vignettes (in some games referred to as missions), between which you can save your progress and walk away. So you are not obliged to play for hours on end. You might feel compelled to, but with a little self-discipline you can limit yourself to only an hour a day, or a couple of hours a weekend. It need not become the giant time-suck you fear.

You may suspect that modern games have better graphics than the last time you tangled with Donkey Kong and you'd be right. But baby, you have no idea! The detail and realism of the worlds these games open up to you is something beyond anything you could ever imagine. One of the most impressive is Grand Theft Auto V (GTA for short.) This game takes place on a vast island fashioned after Los Angeles, and I cannot express to you the detail of the world they've built, and the realism. It really is every bit as if Los Santos is a real place that you've stepped into. Call of Duty the same. There are still cartoonish games such as Disney Infinity but even these are well rendered and engaging.>/p>

But on to the most compelling part. The storytelling. For many of these games, you follow a plot through the game. These stories are every bit as well written, well-acted as a Hollywood production. Call of Duty centers around a veteran soldier sidelined by the amputation of his arm, who finds new employment with the private security firm owned by the father of his best friend, who was killed in battle. He is given a bionic arm and a chance to fight to defend the defenseless again, but soon he and his new friends begin to suspect a more nefarious motive behind the missions they are being assigned. While these games necessarily involve action, combat, explosions and the like, they are character-driven stories, compelling and engaging, with wonderful build-ups, conflict, and climactic conclusions.

In Grand Theft Auto V you alternate between the POV of three characters: a retired gangster in witness protection contending with boredom and a family who no longer has any respect for him, a street hustler looking to take a step up in the underworld and take part in bigger and more lucrative heists, and a psychopathic killer with anger-management issues. Together these three find themselves athwart some very powerful criminal and law enforcement types and must navigate a dangerous world, to somehow come out alive on the other side. This one is heavy on shooting and crime but the stories are still very well developed, character driven, and enthralling.

Now of course, as an action/thriller writer, I chose games heavy on action, and those are primarily the games one hears about the most. But there are other sorts of games for those who like more mystery and intrigue than shoot-em-up. For example, <em>Never Alone</em> features a little Inuit  (Eskimo) girl and her little arctic fox friend who must embark on a perilous quest across many dangerous obstacles to save her tribe from extinction. Along the way she encounters spirits, some of which she can enlist to help her, and others who wish to oppose her. The dialog is entirely in authentic Inuit - a soft, almost hypnotic language - with subtitles. This is a visually beautiful game, some of it looking more like an ethereal painting than a video game.

Look, I'm no gamer. But as a storyteller, these and other games I have played have caught my imagination every bit as much as reading Harry Potter or attending a performance of The Mikado, with the added dynamic of being interactive. No, I would not put them in the same category as Dickens or Hemingway, but in their own way they deal with very similar human dramas in an engrossing and thoroughly entertaining way. I would encourage those of you who embrace storytelling in all its forms to make these games a part of your research and inspiration. I think you will be blown away by just how satisfying they can be.

GET YOUR HEAD RIGHT

I struggle most with writing when my head isn't in the right place. What is the right place? For each person it's different. For me, it's when I feel good physically and when I feel good about myself, emotionally. Physically, it's just hard to write when you're not feeling well, when you're coughing or blowing your nose every five minutes, or making frequent trips to the bathroom...nuff said.

Stair MazeBut emotionally is where I'm most fragile. It's very easy for me to get down on myself. A very negative and mentally abusive father, though long dead now, still "lives rent free in my head," as they say. He's in there moving furniture around, leaving fingerprints on the glasses, changing all the presets on the remote. He knows where all my buttons are hidden, where all the worst things I can think about myself are stashed.

In truth, as is always the case, it's really not him, it's me. When alive he convinced me I'm not good enough, and even if I were, I don't deserve any success, because I am only bound to f--k it up eventually anyway. In what I'm told is a common psychological twist I still don't quite understand, after I moved out, instead of leaving all that behind, I've taken up his mantel and now do all those things to myself. That guy in my head is just an avatar of him - it's really me.

I've gotten to the point where I've managed to lock him in a basement room and, for the most part, ignore him. There are even times when I've had the pleasure of going down there and gloating over some success or triumph. Those are the good days. But it also doesn't take much for him to pick the lock and get out, running around up there wreaking havoc yet again.

A careless or off-hand hurtful word from a loved one or even a stranger; a moment of carelessness on my part, hurting someone else and making me ashamed of myself; even putting effort into a project and failing. All of these are the skeleton keys, not only to letting him out of his cell, but giving him access to all the past things I've tried to forget, dragging them out and parading them in front of me, making me feel even lower.

How do I write on days when outside events have shaken my confidence? I have to be honest with you, I haven't found a sure way yet. For me, the only thing that works is just to force myself to write. Sure, the first few paragraphs I put on the page at a moment like this are, in the vernacular of my ancestors, pure shite! But if I can stick with it, sooner or later it smooths out and suddenly I'm in my other world, the world of my making, where I control all outcomes, where the good guys eventually win and the bad guys get paid back for all their evil. I can always go back later, after I'm feeling good again, and fix the bad parts.

Meanwhile, this doesn't just make me feel better while I'm writing. When I come up for air it's with a fresher perspective on all my problems, a realization that no problem is so great it can't me handled, somehow, and compared to some, my life hardly sucks. My writing isn't just a job for me, or even a hobby.

My writing is essential therapy!

KEEP IT TO YOURSELF, SOMETIMES

I remember one of my first writers conferences. I pitched a project to one of the visiting agents or editors, and I remember being so thrilled when he asked to see the first three chapters. Later, one of the more seasoned conference attendees asked me how my pitch went and in my excitement I told her. Instead of being excited for me, she said, "Oh he asks everyone for the first three chapters."

Sad PuppyI don't know what was in this person's heart, what the intent was of the remark, but I know the effect. I was instantly deflated. I was being told, whether in mean spirits or total thoughtlessness, that I ought not be so excited, that I was not so special after all, and that in spite of having an actively acquiring New York publishing professional ask to see an excerpt of my manuscript I was in truth no closer to being published than I had ever been. It was a cruel thing to say, whether it was meant to be or not.

For several years after that, when asked how a pitch went, I always dodged the question, whether the pitch went well or not. It is easy to dodge such questions, just ask the person something about their work and they forget all about the question they asked. Whether a request for pages, or even the entire manuscript, meant I was about to be represented or not, I preferred the boost it gave to my inspiration to think so, than to have someone again poke it with a pin.

We are so often thoughtless in our comments to others that we often aren't mindful of how it may affect the listener. Especially new members or first time conference attendees. So let me set the record straight.

Happy DanceIf the agent or editor you pitched to at September's Colorado Gold conference, or any conference for that matter, has asked to see pages, never mind how many, that is rare. Don't pay attention to how many others he or she may have requested from other people. The fact is each agent/editor will never request pages of something in which they are not interested, they just don't have the time for such foolishness, even to spare feelings. Remember that the agent/editor you spoke to was at the conference for a reason. They want you to be a good writer, they want your project to be the one they pick for representation, they are there to find the next great novel for their list, and they would not have requested pages from you if they didn't want you to be the author of that novel. They are actually rooting for you.

Be excited. Be very excited. And don't let any off-hand comment from anyone dampen that excitement. Enthusiastically polish that excerpt and kiss the screen before you email it out for good luck. Then, don't sit by the phone with baited breath and wait for that phone call. Use the energy from your excitement to finish the project, or start another one. Take the inspiration and run with it. If an agent/editor asks to see pages, you are that much closer to getting published. And don't let anyone tell you otherwise!

ONE OF THESE THINGS JUST DOESN’T BELONG HERE…

My ruminations today are on the delicate balance between presenting our readers with something they want to read vs. challenging them to read something that is uncomfortable and even Clasicsunpleasant but that might stick with them a little longer. It starts with the photo I've included with this post. While browsing blogs and online news articles about books and literature I came across the ad you see at right, and it struck me as blasphemy that Fifty Shades of Grey should be listed among such classics as Catcher in The Rye, of all things. It is outrageous that a book that, by all accounts, is barely more than poorly written Internet porn should find itself on a shelf, albeit an imaginary online shelf, with To Kill a Mockingbird.

Now, being an expert on web design and development I know ads such as these are rarely put together by humans any more. These days there are algorithms smart enough to detect the topic of the article or blog being read and assemble ads automatically that are aimed to draw the attention of a reader with similar interests. It is more likely that this ad was put together by what is called an ad-bot (short for advertisement robot) based on the content of the article I was already reading than by a human being. He doesn't know any better, all he knows is the criteria around which his algorithm was written. Which made me wonder what that criteria might be, that would list a universally panned piece of populist tripe amongst such literary gems. Artificial intelligence is still decades away from being able to program value judgments into computers, so it had to be some mathematically quantifiable metrics on which the ad-bot made the choice to include those particular books in this particular ad.

This got me asking what these books had in common. Emotionally I wanted to reject the notion the Shades could have anything in common with the other three. But I looked at them objectively. Since the article I was reading made reference to Atlas Shrugged, it made sense that it was this book which seeded the initial algorithm, which them searched for other books in common with Shrugged. For one thing, all four books are listed on most retail book sites as General Fiction. I would've though Shades would be Romance, but I looked and before Erotica it is listed on most sites as General. Next, each of these books had a profound impact on our culture when released. Again, a bot cannot make a value distinction as to whether that impact was good or bad, only that there was indeed a measurable sea change as a result of the release of each of these novels. For better or worse, each book was destined to go down in history as a classic, if by no other definition than that it impacted society in some significant way.

This got me to thinking about the books I've read that I enjoyed, and those I did not. Oddly enough, I found that there was a much greater number than I wanted to admit that I found uncomfortable or unpleasant to read but that stuck with me, that I could not shake. These were not necessarily badly written books, in fact most were quite well written, but books that forced me to confront things I usually avoid, or made me see things in ways that made me uncomfortable, or even changed my outlook on life against my will. Books like, for example, The Rules of Attraction by Bret Easton Ellis, a very dark look at attraction and rejection that includes the most detailed POV description of a suicide I ever read; or A Clockwork Orange by Anthony Burgess in which a young man's love of Beethoven is stripped away from him as a casualty of an experimental behavioral modification procedure (read torture); or Naked Lunch by William S. Burroughs which I'm still not entirely sure I understood but that contained some of the most disturbing images I've ever read.

What surprises me is, arguably, these books that I profess to dislike have impacted my life to a greater degree than any book I read that I liked. I say arguably because there are some neck and neck.

And that brought me to an assessment of my own writing. Even as a small boy I aspired to write books that people don't just enjoy, but that they cherish and want to keep in their libraries to read again and again. I still go back and read Charlie and The Chocolate Factory, The Hobbit, and Dune. And you can have my original hardcover copies of the Harry Potter series when you pry them from my cold dead fingers!

But I ask myself, is it better, for my own immortality, to have written a series of dearly beloved books, or to have instead left a legacy of disturbing, uncomfortable, haunt-you-in-your-sleep books that nevertheless impact people in a significant and long enduring way? I waffle on this occasionally. I still have no answer, except that in the end I write whatever I write the best way that I know how, leaving it all on the court, so to speak, and let others decide where my legacy falls. If you, dear reader, have an opinion on the matter, I'd love to read it in comments, below.


Don't miss Kevin’s latest releases: the startling and engrossing series of gothic thrillers featuring vampire private detective Kathryn Desmarias, including Bloodflow, and Bloodtrail, the bestselling sequel to Bloodflow; also the wonderfully entertaining espionage thriller, Rogue Agenda.

Follow Kevin at:
Kevin's Amazon Kevin's Blog

THOSE WHO CAN’T TEACH, DO.

By Kevin Paul Tracy

This is not going to be a popular opinion with a lot of people out there, including many aspiring writers.

In answer to the question, "Can you teach someone to write?" my answer is yes...and no.

I firmly believe you can teach someone to write, but you cannot teach anyone to be a writer.

I've said for many years, everyone has at least one story to tell, and I mean it - absolutely everyone has at least one story to tell. Telling that story is one thing. Telling it well - in the sense that the words are spelled correctly; the grammar is structured according to current norms; the characters are built according to the latest personality tropes and types; the plot follows standard forms and formulas; the narrative utilizes the prescribed forms of metaphor, simile, and exposition; and the arc of conflict builds, climaxes and resolves as it should - can be taught to someone willing to learn. These are all critical building blocks to fiction we all need to learn, but if this is all you have, I've read these stories, and all I can say is, "Yawn!"

Learning to weave a tale like a fine but tattered fabric is nothing that can be taught, it can only be felt. Writing is passion, writing is pain, writing is one of the most intimate acts of self-exploration, and in some cases self-destruction, there is. But more than anything else, writing is love. Writers love stories, love the written word, love to read as much as write. Until you've tried to continue typing through the fog of your own tears, you've never written anything. Until you've read and re-read a passage, unable to believe that you wrote something so beautiful, you've never written. Until you've chewed your nails until they bled while waiting for your favorite reader to finish your latest chapter and tell you what they think, you haven't written.

Ouroboros WormWriters love the story. They embrace it, swaddle it in a way only a parent who holds their own newborn child could possibly understand. Their own favorite writers, novels, characters, and stories are as known to them as boon companions, loved by them like family, cherished by them like the unrealized dreams of childhood. Writers keep a copy of an obscure book or an otherwise critically panned movie for the one line of dialog or piece of narrative that speaks to us. I, myself, keep a copy of the flawed and largely disregarded "The Worm Ouroboros" by E.R. Eddison because the over-the-top scene setting and narrative descriptions tickle my sense of author self-indulgence and narrative excess.

Finally, writers will understand what I'm trying quite poorly to say in this article. Anyone can teach you to write, but no one can teach you to be a writer. That is something you must discover within yourself entirely on your own, if it is there to be found.


Don't miss Kevin’s latest releases: the startling and engrossing series of gothic thrillers featuring vampire private detective Kathryn Desmarias, including Bloodflow, and Bloodtrail, the bestselling sequel to Bloodflow; also the wonderfully entertaining espionage thriller, Rogue Agenda.

Follow Kevin at:
Kevin's Amazon Kevin's Blog

WAR IN FICTION

By Kevin Paul Tracy

I've spent the past three posts discussing elements of politics in fiction, somewhat focused on world-building, which is often considered an activity of the speculative fiction writer, but I submit is also a job for any crafter of mysteries, adventures, thrillers, etc. who wants to provide a solid plot line that fulfills and satisfies readers. It is time to move on from political intrigue, or spies and terrorists, to full-scale war in fiction.

waterlooMost of us have written the occasional (or frequent) action scene - fist fights, exchanges of gunfire, and various forms of chase scenes. But few have the occasion to relate a full scale battlefield clash between two forces numbering in the hundreds or thousands or hundreds of thousands. To some the task may seem daunting, but if you keep in mind that, in the end, even chapters about massive combat are still ultimately about characters the readers have, hopefully by this point, come to care about, the task becomes manageable, if no less complex.

The challenge is to relate the larger events of the battle, the strategy and tactics, the turn of advantage, the ebb and flow of victory and defeat, while still keeping the very small, individual, human element integral to the narrative. I suggest planning for the battle comes at the very beginning of story craft - in the outline phase for the entire book. If you know this book is going to have a large-scale battle in it, you have some elbow room to plan ahead. Introduce characters whose diverse occupations and roles are going to be useful in giving the reader insight into the various aspects of the conflict later. In a medieval setting, for example, introduce the Kings and Generals early in the story, but also perhaps a squire, perhaps a message runner, an infantryman or two, and perhaps a conscientious princess or lowly midwife who might become a nurse to the injured or a beacon of leadership to refugees, etc. These do not have to be major characters, and they do not necessarily have to hold the roles at the very beginning of the book, as long as they are in place when the conflict starts so that we can turn to them from time to time during the battle for their very personal, human dramas amidst the larger backdrop of war.

Characters in place now, the battle starts. A battle is kind of like a tide at the beach, it ebbs one way, flows another, breaks against hard forces such as rocks, then tumbles past soft forces like shells or seaweed. Think of writing your battle sequence like a tide. Start with a bird's-eye view, giving us the larger context, the state of war as it begins, then rush down into the midst of it and focus on the actions and consequences of one of the characters established earlier. At an appropriate point, preferably upon a cliff-hanger, zoom your storytelling camera back out to the thousand foot view again, tell us how the tide of battle has shifted, who is advancing and who retreating. Then, dive back down again, choose another character whose very personal story gives us a context-filled experience that affects us and keeps us engaged.

And so it should continue - wide-shot, then close-up, wide-shot, then close-up, keeping us apprised of the progress of the larger war at hand, while simultaneously keeping us engaged on a deeper, much more character-driven level. If done well, the reader comes away from your book with a fulsome sense of satisfaction, that they were able to follow the impact of the greater events at hand because they were also given the very personal, individual micro-view of how those larger events affected individuals they cared about.


Don't miss Kevin’s latest releases: the startling and engrossing series of gothic thrillers featuring vampire private detective Kathryn Desmarias, including Bloodflow, and Bloodtrail, the upcoming sequel to Bloodflow to be release 4/15/2015; also the wonderfully entertaining espionage thriller, Rogue Agenda.

Follow Kevin at:
Kevin's Amazon Kevin's Blog